Wednesday, May 13, 2015

Final Project

Project Candy Hopper

This Final project was designed under the same premise of our midterm project.
The aim was to bridge the gap between physical toys and the digital world for children and teenagers.
This time though we were able to make the YEI 3-Space sensor work properly.

Using the sensor to collect orientation information, we sent using serial communication Quaternions to Unity where a game was played.

Here is a picture of the Bunny
https://drive.google.com/file/d/0B8ZGdT5f3eJkWGk1VlF3X2phdGs/view?usp=sharing

Here is a picture of the Game.
https://drive.google.com/file/d/0B8ZGdT5f3eJkMTFISHRNN3lTSlE/view?usp=sharing

Using the sensor attached to the bunny. The players goal was to realign Zach/Stefani the bunny with his body in outer space. Each level had 4 matches and there were 10 levels total.

Difficulties
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The greatest difficulty was that the sensor began to break down and output inaccurate information.
To resolve this we had to modify the game immensely to have variable difficulty and a larger acceptable angle range.

Levels and timers were also modified to make the game seem realistic and still worth playing.